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3D Pyramid Maze

Über das Spiel

A 3D maze that IS a mountain. Roll a glowing ball up a stepped square pyramid, climbing terrace by terrace from the base edge to the golden summit — the maze wraps all four faces, so solving it and climbing it are the same act.

A red chaser hunts you through the same open corridors you use, and catching you sends you back to your last beacon. Gold coins are scattered across all four sides, most of them off the safe route, so every detour is a gamble — spend them on a hint or on freezing the chaser.

Start small: the first three pyramids are quick warm-up climbs that grow with you, then 22 full-size hand-built pyramids, and after that the climb never ends — every level is a fresh pyramid, without limit. Four difficulties, from a relaxed Rookie climb with no chaser to Ace with no checkpoints at all, a daily challenge, best times for every level, and four themes from desert sandstone to midnight neon.

Bereitgestellt von Playgama

So wird gespielt

GOAL Enter at the green START in the middle of a base edge and work inward and upward to the golden SUMMIT at the centre. Reach it to clear the level, and you're carried straight into the next one. The pyramids never run out.

DIFFICULTY Pick one at the start, or change it from the menu. Rookie: 10 beacons and nothing chasing you. Scout: 6 beacons and a slow chaser. Ranger: 3 beacons and a faster one. Ace: no beacons and the fastest chaser.

MOVE Arrow keys or WASD, or the orange arrows at the bottom left on touch. Movement follows your view.

CAMERA Drag to turn and tilt, scroll or pinch to zoom, right-drag or two fingers to pan. Q and E turn, + and - zoom, C snaps back to the level's framing. On a phone the pad at the bottom right turns and zooms.

BEACONS AND THE CHASER Cyan rings along the route are checkpoints. A red ball hunts you through every corridor, always a little slower than you. If it catches you, you restart from your last beacon, or from the base if you haven't passed one.

COINS Roll into a coin or tap it to collect it. Coins are worth more the higher they sit. Spend them on HINT, which lights the route to the summit for a few seconds, or FREEZE, which stops the chaser for 8 seconds. Hint can also be had for free by watching a short ad; the button says so before you press it.

OTHER CONTROLS The menu (☰) holds sound, hint, freeze, difficulty, the daily level, restart, save and load, themes and help. Progress saves automatically.

Spiel bereitgestellt von Playgama